The former Overwatch agent known as Tracer is a time-jumping adventurer and an irrepressible force for good. Lena Oxton (call sign: "Tracer") was the youngest person ever inducted into Overwatch's experimental flight program. Known for her fearless piloting skills, she was handpicked to test the prototype of a teleporting fighter, the Slipstream. But during its first flight, the aircraft's teleportation matrix malfunctioned, and it disappeared. Lena was presumed dead. She reappeared months later, but her ordeal had greatly changed her: her molecules had been desynchronized from the flow of time. Suffering from "chronal disassociation," she was a living ghost, disappearing for hours and days at a time. Even for the brief moments she was present, she was unable to maintain physical form.

Overwatch's doctors and scientists were stumped, and Tracer's case seemed hopeless until a scientist named Winston designed the chronal accelerator, a device capable of keeping Tracer anchored in the present. In addition, it gave Tracer the ability to control her own time, allowing her to speed it up and slow it down at will. With her newfound skills, she became one of Overwatch's most effective agents. Since Overwatch's dissolution, Tracer has continued to right wrongs and fight the good fight wherever the opportunity presents itself.


Pulse Pistol: Fires rapid laser bullets, and the ammo is connected with her Chronal Accelerator

Blink: speeds her own time flow (dashes) to area, she can hold three charges at once

Melee: Smash down in an area dealing damage, prioritizing Characters

Recall: Goes back up to ten seconds ago, to her present state then

(She can only choose one pulse bomb: she throws a mine that deals massive damage to enemies and her self, has a long cool-down)

Stick Bomb Pulse Bomb: her pulse bomb slows enemies in its blast area

Quantum Spike Pulse Bomb: deals more damage to whoever to whoever the bomb is stuck

Pulse round Pulse Bomb: increases its throwing range and decreases its cool down


Tracer darts in, killing who ever is dominating the other team, and darts out without anyone having a chance to look. in order to killer her, you have to beat her at her own game, and kill her before she can respond.

Where she fits

  1. Scout
  2. Stealth Expert
  3. Marksman